Wednesday, April 23, 2014

Kage Musha possible sheet

Character Name/ Aliases : Joseph Ryker/ Kage Musha
Player: Damienx247
XP: 0                    Character Points:250
Occupation: Soldier/ Combat Cyborg
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Stats:65 pts
Body 3d (15 points)                                                                               Mind 2d (10 points)
Coordination 2d (10 points)                                                              Charm 2d (10 points)
Sense 2d (10 points)                                                                             Command 2d (10 points
Base Will 4d                                                        
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Skills : 32 points
Athletics: 2d (5d)                                                         Melee (Sword) 2d (5d)
Endurance 2d (5d)                                                       Intimidation 2d (4d)
Perception 1d (3d)                                                      Ranged Weapon (grenade) 1d (3d)
Brawling 1d (4d)                                                          Knowledge:(Demolition) 1d (3d)
Stealth 2d (4d)                                                              Stability 1d (3d)
Tactics 1d (3d)
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Powers: 
Source : Cyborg (free)                   Permission: Power Theme ( Super Soldier) 5 points
Points: 101
Hyper Stat: Body 4d+1wd , Flaw: Focus (-1) , Immutable (-1) (2pts per die) 16pts
Hyper Stats: Coordination 6d+1w,Flaws: Focus (-1), Immutable (-1) (2pts per die) 20 pts
Hyper Stat: Sense 4d, Flaws: Focus (-1), Immutable (-1) (2pts per die) 8 pts
Hyper Skill: Melee (sword) 3d+1wd , Flaws and Extras : Focus (-1), Immutable (-1), No Physics (+1) , Go First (+1) (1pts per die) 7 points
Hyper Skill: Ranged ( grenades) 4d+1wd, Flaws and Extras: Focus (-1), Immutable (-1), Go First (+1), (1pt per die) 8pts
Hyper Skill: Dodge 2hd, Flaws and Extras: Focus (-1). Immutable (-1), No Physics (+1), (1 pt per die) 4pts
Hyper Skill: Scrutiny 3d, Flaws and Extras : Focus (-1), Immutable (-1), (1pt per die) 3pts
Extra Tough: 3hd, Flaws and Extras: Focus (-1), Immutable (-1), Engulf (+2), Permanent (+4), Self Only (-3). Capacites: Self (3pts per die) 18pts
Regeneration (nanites) 2hd, Qualities: U, Extras and Flaws: Engulf +2, Permanent +4, Self Only -3. Focus -1, Limited Width -1, Capacity: Self,  (3pts per die) 12pts
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Permission: Super Equipment (2 points)
Points: 52
High Frequency Sword: 10d, die costs: Normal [3], Hard [9], Wiggle [12], Total Cost: 30 points
 Attack, Flaws and Extras: Accessible (-1), Durable (+1), Focus (-1), Immutable (-1), Penetration (+1), Spray (+1)
Defense: Accessible (-1), Durable (+1), Focus (-1), Immutable (-1) , Spray (+1)

Grenade Satchel: 2hd, Flaws and Extras: Focus (-1),   Quality (+1), If/Then (-1), Variable Effect (+2) (Depends on Grenade summoned), Accesible (-1), Reduced capacity (-1), Duration(+2) (5pts per die) 20pts